Another question I had relates to how object desktop runs with windows. Im assuming it uses alot of windows system files to make all these customizations. Has there been cases where objectdock can end up corrupting windows system files to the point where the computer has serious errors and could possible result in lost data or reformating, or anything even close to that?
I'll answer this first: No.
No product in Object Desktop ever changes any critical system files in any way that can in any way harm any component of the system it's running on. That's actually the advantage of using Object Desktop: it doesn't harm the system files while still providing a rich customization experience.
And secondly, 512 MB sucks nowadays. So obviously your other system got slow, there's nothing wrong with the apps themselves.
On your main rig, you're running 2.5 GB [5 times more than 512 MB] and it should be more than enough to run all of Object Desktop. I dunno about P4 though, it would help to run Core Duo, but your RAM makes up for that. And secondly,
Object Dock doesn't slow down any PC that meets its tech specs. You should see the system requirements for Object Dock and any other Object Desktop application on
Stardock's websiteYou'll find that most of the [probably all] are capable of running normally within your specs