Look at it deeper.... those people will probably steal from you if ever given the chance.
NT, you're freaking me out, man. Who are these people you're talking about? [looks over shoulder]
I just left a fat response on Draginol's weblog, so I'll just add this to this part of the conversation:
So here's a hint for developers who want to make money with their PC games: 1) make your game fun, 2) don't release it before it's ready, and 3) don't make your game the "have-to-upgrade-to-play" hot s#%! title of the year. Every two or three years, the PC gaming world crowns such a title and that invariably means that people like me who can't afford to upgrade except maybe every five to six years will be left behind. Crysis was the last one. Before that it was probably F.E.A.R. And before that HL2. Oh, and I can't count the number of titles where I've read reviews that start something like this: "Well, I wanted to like this game, and maybe if it were properly patched, it would be great, but . . . ." Okay, publishers--EA, Ubisoft, I'm looking at you--quit pressuring developers to release stuff before it's ready, because that flushing sound you hear is the profits you could have made on those games going down the toilet. Don't let your next release become the comic-book-movie of games.