I've looked through DX3 documentation and cannot find a reference to interactive debuging. Yet the Script object has a MSGDBG function. When googling that, I found a reference to a TEST button in an older version of DX. I cannot find that in the current version of DX development.
How do you guys debug your scripts? Can scripts be debuged interactively? Am I missing some documentation as to where this is? Any help would be appreciated.
Does Stardock Support monitor this queue? Does anyone? I see lots of posts with no replies (including this one). I searched the forums for the word DEBUG. There are a few posts asking the same question, but not a single answer.