Of course, there's a ton of other things being worked on as well. New builds of SecureProcess and ThinkMirror should be showing up fairly soon. Often times, sadly, the software is just sitting in the queue to be internally beta tested. In the good old days, we would just toss this stuff up and it would seem like every day something new (if untested) was being updated. But as Stardock's software has gotten more popular, we have to be a lot more careful about what we toss out. I know there's a new of RightClick in the queue (for instance). There's also new builds of WindowFX waiting for more testing. There's builds of LogonStudio 2 floating around. And a new version of IconDeveloper.
I think a new IconPackager beta was finally released recently so good news there! There's a new build of ObjectDock in QA I believe. We were thinking about re-enabling the "genie" effect that a few people have seen but have always kept off because we don't want to offend Apple. I think the current view is to continue to keep that disabled and enhance WindowFX further so that if someone wants to create their own neat effects, they can. But ObjectDock should be about being a dock in our view.
There's also work on DesktopX along with a lot of discussion internally about what it's roadmap should be. The whole "widget" thing we think has been overhyped and with everyone and their brother doing it, we're not sure how much more to develop that. DesktopX remains far more featured for widget creation anyway than other similar programs. We think that DesktopX needs to be seriously looked at in terms of robustness and making content creation more flexible (being able to sit down in your own editor to create your own stuff rather than having to use its built in editors for everything). The whole thing needs a rethinking though. DesktopX Pro continues to sell very well though and there's still nothing in our view quite like DesktopX in terms of being able to build custom, alpha blended, animated, desktops. But like ObjectBar, DesktopX needs to pick a career, move out of the basement, and get to it.
In terms of things being actively worked on, we have a desktop pet nearly done that we built using DesktopX Pro. The game Society is in development as well. We have a killer, unannounced product for Windows Vista in development that we think will absolutely blow people away. It's a major program too, not some little tweak program. It'll require its own section here on WinCustomize. But that's a long ways off. And it'll be part of Object Desktop.
We haven't done much on the blog site, JoeUser.com lately and probably won't until we have built up our IT team further. Most of the IT guys are working on Galactic Civilizations II presently. And incidentally, we're hiring. We need developers of all kinds (game developers and non-game developers). We need 3D modelers and artist, we need web developers and sales engineers and marketers. They must be willing to relocate to Michigan though (no working from remote).
As we finish out 2005, it's been a good year. But next year is looking even better. With Windows Vista, the release of Galactic Civilizations II, and a number of other projects I can't really talk about coming to fruition, 2006 looks terrific. It'll also be the 15th anniversary of the DBA |