Which is also akin to saying that DesktopX is better than Konfabulator because it's technically superior.
No, you certainly can't control how people use DesktopX or the content they make (and neither can Konfabulator) but you can certainly help/guide people to create better content. Better content means more buzz and more buzz means more DesktopX users. Heck, perhaps you could start a spin off company that solely builds high-class content using the technologies that Stardock creates. I would certainly pay money for good content...it's the same reason why I keep subscribing to ODNT, the content is good and worth it. |
That's what we are doing: http://www.desktopgadgets.com launches in about a month.
But to use an analogy: If there are two TV sets and one is a HDTV and the other is a regular set, it's not a failing of the HDTV set if someone is tuned into a station playing say a black & white show.
There are tons of tutorials for DesktopX. How many are there for other programs such as konfabulator? Not nearly as many. It's ultimately up to the community to make the content. If we're going to make the content, we're going to make it in the form that generates revenue which is what we're moving towards.
Our perspective is that the market for widget enabling programs simply doesn't justify the kind of time needed to "educate" people on how to make free widgets. For all the energy and excitement Dashboard/Konfabulator have gotten, a popular Konfabulator widget doesn't get anywhere near the kinds of downloads that a popular WindowBlinds skin or even a popular DesktopX theme.
On the other hand, DesktopX-created content such as Aquarium Desktop and Natural Desktop (with several others in the works) probably generate more revenue per amount spent than all of the widget-enabling programs combined.