ObjectBar is a program that is designed to enable users to create their own replacement Start bars or Finders or Wharfs or what have you. It's fully skinnable and can even inherit WindowBlinds skins. When it was first released, it was quite popular. But over time, its popularity faded. Windows XP provided a temporary boost as users of Windows 2000, 98, or ME could use ObjectBar to make their Start bars look like they do on Windows XP.
Today, however, most users have Windows XP. And that put in question the role of ObjectBar moving forward. Some users questioned that ObjectBar could be superceded by DesktopX. After all, DesktopX lets you create anything that might be on your desktop. But DesktopX isn't really designed to create bars. DesktopX doesn't include built in support for making menus and dynamic content has to be scripted.
By contrast, ObjectBar is focused on one thing - making bars and menus. Even the existing version, 1.6, which is two years old, is better than anything else out there when it comes to having a good combination of being able to create real Windows desktop bars while still being flexible enough to have them come in all kinds of shapes and sizes.
The role of desktop bars historically
Most people use desktop bar type programs for one of three things: a) Replacing their Windows Start bar with a MacOS Finder-like bar.
Replacing their Windows start bar with a Start bar with more features. c) Adding a Longhorn like bar to their Windows desktop.
That isn't to say that's the only thing people use these kinds of programs, it's just that that is the most common reasons for using them.

Above are examples of ObjectBar 1.6 in action.
So effectively, that's how these have been used. They can do a lot more than this. There are great themes out there that do some amazing things and there are other programs similar to ObjectBar. But none of them, including ObjectBar, have ever captured the imagination of users in the same way as say full GUI skinning programs like WindowBlinds or widget enabling programs like DesktopX and Konfabulator or desktop building programs such as DesktopX, Litestep, Talisman. So why is that? Why is the popularity of these kinds of programs limited primarily to those users who want to emulate the Mac finder Bar or the Longhorn dock?
The Next Generation arrives
The reason these desktop bar programs have always remained limited in popularity is that frankly, the Windows Start bar is a pretty good design. And even if it's not ideal, and it's not, the bar programs require way too much work to configure, skin, and customize to have that "perfect" look.
Skinning can only take you so far. And besides, you want your bar, wharf, whatever to have the same look and feel as the rest of your GUI. So right there, that kills off most of these desktop bars. If I'm changing my visual style but my third party desktop bar has its own look, it looks odd. Some people can overlook that if the desktop bar provides enough functionality to offset that. But realistically, those that do stick with desktop bars are confined to those users who can find matching skins (which brings us back to them being used largely as Mac finder bar emulators and Longhorn dock emulators since there are lots of skins that fit that).
What some desktop bars have tried to do to make them more compelling is to try to incorporate various popular features directly into the bar program. Features such as weather monitoring, clocks, CPU meters, RSS feeds, etc. The problem with that is that the skinner is left with either having to come up with a complex skin to support it or a generic skin where each panel on the bar looks the same.
There's another solution, however. Widgets. Anyone who's created a widget can tell you that it's a lot easier to customize the look and feel of a widget than it is to try to create a skin for anything that's remotely as complex. ObjectBar 2 allows users to add DesktopX 3 widgets to ObjectBar bars!
ObjectBar 2 Highlights
ObjectBar 2 is designed to be useable by everyone -- not just power users. Here's a list of features in ObjectBar 2 that Stardock hopes will make it reach a new level of usefulness and popularity:
- DesktopX widgets and gadgets can be used inside of bars natively.
- Seamlessly uses your current WindowBlinds visual style
- New, simple configuration interface
- Simple skin editor for creating your own skins
- Export your creations as programs for others to use
- Full Integration with the new Stardock Virtual Desktops
We'll shortly have a guided tour of ObjectBar 2 but here are some highlights:

Simpler User interface for modifying your bars. Just pick what you want in your bar from the left and move it over into your bar.

Add DesktopX widgets or gadgets to your bars as if they're native - including alpha blending support within the bar.

Create your own skins, have it use your current WindowBlinds skin, or a skin created by someone else.

Creating skins is now a simple 5 step process. That's because it's now assumed that anyone who wants to create something really fancy would likely want to do it as a widget. Hard core skinners can still create really fancy skins using the same methods as SkinStudio 1.6 (the skin format is just as powerful).

Full integration of the upcoming new Stardock Virtual Desktop program.

Export your creations as programs that can run on any system that has the ObjectBar run-times installed.
The Next Phase
In the next few days, release candidates of ObjectBar 2 will show up on Object Desktop. Object Desktop is Stardock's premiere suite of desktop enhancement programs. ObjectBar will also be available on its own. Stay tuned..
To be one of the first to see ObjectBar 2, you'll need to get Object Desktop (www.objectdesktop.com). With Object Desktop you also get DesktopX, WindowBlinds, IconPackager, and countless other programs.