Shameless Designs said:
By the time I have everything optimized for appearance and functionality, there is no way I'm going to go back and spend hours and hours doing color conversions and then rechecking the skins in order for someone to save a couple hundred kilobytes of RAM or hard drive space.
When talking about performance it is not about the small amount of disk space saved its all about rendering of the graphics on the screen.
When skinning with such as Windowblinds the borders of windows has to be rendered again and again for every single window displayed.
You don't have to spend hours optimizing every little graphic, targeting specific areas such as borders will do the trick. Reducing transparency in a few locations can work wonders.
I know people say 'get a better PC' nice for those of us lucky enough to afford it, but for millions a PC is a major investment.
I've yet to find a machine, no matter how powerful that does not benefit from skin optimisation especially when you've got the system fully loaded with most of the object desktop suite.
if you try to reduce the color depth, the carbon fiber effect is completely lost.
Ok so I don't want to get in the way of artistic flare, I don't expect you to reduce colors when the effect is a poor looking skin.
Not every skin is suitable for such optimization. If it's just too much hastle in the post process then ok don't do it, I know its free so as designers its your call.
If you want more people to enjoy your work then do a little tweaking in a few places.
Automatic optimization would be nice, but I don't think its a realistic prospect since skins are such a complex subject.