I'm using the Flexx skin by Morphium and it has a feature that puts a button on every window titlebar that makes the window turn translucent so you can see what's behind it. In and of itself, I think this feature is completely useless, as the mixing of window contents on the screen makes the translucent window unusable. But I have an idea and I'd like to know if anybody knows how it could be accomplished:
When you click on the Translucent button, the window turns translucent as normal, but it also becomes disabled, so that nothing in it can be manipulated. However, you CAN manipulate solid windows that are visible through the translucent window. When you click on the Translucent button again, the window solidifies and becomes enabled again.
It's important to note that the translucent window would not behind a solid window that is being manipulated, but would stay fixed in place in the ZOrder while it is translucent. In other words, if the window is in front of five other windows when it's made translucent, it would stay in front of those five windows until it is made solid again.
The basic idea is that you wouldn't have to minimize or move a window in order to use other windows that are hidden behind it. Good idea or no? Or maybe at least an idea worth exploring? Maybe StarDock can find a way to build this feature into their next release of WindowBlinds?