Okay, we've made posts and news items trying to get people to rate things in a reasonable manner but all have failed.
As someone else correctly wrote, the rating system here is a JOKE.
There are basically two problems: People who rate everything high and griefers who go around sabotaging other people's ratings.
The new system WILL work as follows. Yes, most of you will be ticked off for different reasons. Tough. The system is broken, we're going to fix it. Play time is over. It will work this way:
There will be a WEIGHT used to calculate the ratings. A rating by a citizen will counts a 1Xtheir rating. An apprentice 2X their rating, Master Apprentice 3X their rating and so on.
So when an admin or moderator rates a skin, it matters. Now, the default rating from moderation will still only count as a weight of 1. But as people deliberately put in the effort to rate something, it will matter.
Yes, it's unfair. It's unequal, whatever. But the current system has become meaningless.
I have seen excellent ObjectDock icons get ratings of 4 because some griefer comes along and gives a bunch of them 1 totally counter balancing an admin rating of 7 (where the admin in question makes icons for a living).
I'm not sure when we'll get to this. It's pretty high on the priority list. This will probably result in a more skins going down in rating than skins going up in rating. A rating of 5 is an average looking skin. NOT 8. Some people seem to rate things as if anything under an 8 is bad. No, 5 is AVERAGE. Most skins should be rated at around a 5. Not 8.