It's called Universal control and it's part of the drivers of my audio interface (Presonus Firestudio Project)
I think the issue relies in the fact that the app itself doesn't use any animation when opening. It does when closing, but not when opening. (only shows open anim on first sart, but not on successive dialog calls)
So...the app is causing this for sure, but there's no way the Presonus team wil listen to me if I report that because is just an ultra minor issue, and is not like the app is not working at all.
That's why I thought about selective disabling apps from WinFX because probably there are plenty of programs that could exhibit this kind of problems and is pointless (and time consuming) to convince them to fix the app to make it compatible with WinFX.
Maybe one solution could be "disable certain animation type for a certain app" I don't know.
This kind of things (app compatibility) was the main problem in windowfx 3 and I guess the only solution is to work it around from winfx rather than the app itself.
Here's a video showing how the app behaves.
Let me know if you want a detailed description of the video (I guess it's self explanatory)
http://spyro.mediashift.net/updates/windowfx_universalcontrol.mov
