It’s been a long while since we’ve visited WindowFX.
When WindowFX 1.0 came out, its claim to fame was its ability to give windows alpha blended shadows and make use of transparency. Later, it was updated to have even more gratuitous effects.
With WindowFX 4, we’ve taken a totally new direction. Now, we’re focusing on things that are less cosmetic and more useful. For instance, WindowFX 4 will allow users of all versions of Windows to drag a window to the side and have it automatically resize it. Windows 7 does that now. However, WindowFX also lets users drag a window to a screen corner and it’ll resize the window to use a quarter of the screen.
Another nifty feature is the ability to set individual windows to have a custom maximize size if you hold the shift key down when you press the maximize button on the title bar. Say you’re running at high resolution but you want one window to max at 800x600 and another at 1024x768. No problem, right click on the title bar, set its custom max size and then when you hold down the shift key when pressing on their maximize button, voila. Customize max size.
Another new area we’re working on is a new concept called “Window Flicks”. The idea here is that users can grab a window and “flick it” in a certain direction and have it behave in a certain way (such as maximize it or send it over to a second monitor or have it vertically maximize).
Speaking of which, another neat feature is the ability to double click on a window edge to have it maximize out in direction you clicked on. Very handy if you’re running lots of windows.
These are just a few of the things in the all new WindowFX 4. Users of Object Desktop will begin having access to the beta next week.