If what you want is a standard window, it's probably easier to write a plugin that spawns a window. That way, it will inherit all standard app properties and make your life easier. It's just writing all the desktopx interfaces to your window that would be additional work.
Mike
Yea that's what I would like to do, but I just honestly don't know how.
Some clarification though, when you say " That way, it will inherit all standard app properties and make your life easier. It's just writing all the desktopx interfaces to your window that would be additional work."
Wouldn't writing a plugin that spawns a window just make an OBJECT that also inherits all standard windows app properties? Meaning an object where using DX script, I could find out it's position on the screen, give it children objects, put it in a group of objects, and ideally even interact with it's script?
Anyways, I was hoping to make a standalone gadget with a sort-of 'MS paint' feel to it. It wouldn't necessarily be a paint program but it would have the same design.
Sorry, the program is sortof hard to explain but having a standard window as the parent object for the components of the program would go a LONG way in helping me complete this program the way I want it.