I frequent a great 3D VR program called Second Life. If I use any of the CursorFX skinned cursor sets, the cursors blink crazily like they are short-circuiting. This happens only when I move the cursor into the Second Life window. When the cursor is moved outside the SL window, everything is cool. The only way I can resolve this is to switch to Windows Default Cursor settings. Which is no big deal. I know this has something to do with something called interpretation of transparent layers or something, but have no idea if the phenom is correctible. Just curious. Anyone?