Before I leave you all forever to start my new career as a beekeeper, I thought I should get back to writing the occasional skinning blog again that many people seemed to have liked. There's been so much going on lately that it's hard to keep track of it all.
Probably the biggest piece of news this week has been the fact that WindowBlinds 6 is going to support titlebar/border glass blurring on Windows XP (see the screenshot up there). That's obviously a pretty huge thing. I wish we could have done that a year ago but then again, the video card drivers weren't up to par then.
Users of Object Desktop have no doubt started to see things really starting to move again. With the preview of Object Desktop 2008 out, the tip of the iceberg of new cool stuff becomes available. Of course, the challenge now is that about 15% of our users are using Windows Vista and another 85% are using Windows XP. How many of those Windows XP users are going to be migrating to Vista soon? That's anyone's guess.
I've been having a lot of fun with the new ObjectDock Plus. The weather docklet that comes with ObjectDock (free and Plus) is actually pretty useful. It also was a huge pain in the rear end because we're actually hosting the weather data ourselves. That's right, Stardock's actually a weather data provider now! Ack. So we've had to quickly learn how to handle a lot of weather data requests.
For those of you running Windows Vista Ultimate, make sure you have DeskScapes (and Windows DreamScenes) installed. There's been some really neat stuff lately in the animated wallpaper world. Even now, 5 of the top 30 most popular downloads this month have been animated wallpapers (though 16 of the top 30 are WindowBlinds).
This week, Stardock Design released two Dreams. One was an animated shark pool
and the other one was released as a Master skin and took considerable work but is a photo collage in which images from your computer are taken and placed on your desktop background in real-time in a very visually pleasing way to form a living wallpaper.
There's a lot of really cool stuff in development on that end including an incredibly cool one in which the user selects a reflection map and a ground background and then their desktop looks like a little pool or pond or something. It's a dynamic dream so it's all done on your video card and hence uses little CPU.
One thing I'm getting very anxious for is the DesktopX 3.5 beta. I just want that out the door so that we can get to DesktopX 4.0 which is going to be such a huge change (I'm looking forward to a new Photoshop like layer editor for DesktopX). So what's the hold up? DesktopX 3.5 can export content to the Windows Sidebar. And given how powerful DesktopX widgets/gadgets can be, you can imagine why this is a pretty big deal.
Well that's all for now. I have go now and pick up my bees!