There's a big difference between deliverables at your job, and how you release content to the public. When releasing content such as these Dreams, we want to maintain people's interest over the long term. If we put out all of the absolutely killer stuff right now, people would snatch it up, then leave and likely not return. If people don't return, chances are they'll miss other great content down the line. It's called pacing and build-up. We start with a taste, something to get people going and interested and as time goes we build and build.
How would you feel if your weekly TV show packed all of it's killer stuff into the first 3 or 4 episodes, and the rest just fell off? The led off with their best stuff but didn't follow-through. Normally they hook you with something really good at the start, but the big punch is usually saved for the season ender, which they build up to for weeks. Also, every week they usually leave you with some reason to come back (more, better content).
Zoomba,
I agree with your analogy regarding content, that was very well said but I still feel if you release something it should work as advertised and I feel that 20%+ CPU usage for a product that Microsoft claims has very low usage and little to no affect on battery life should even in it’s early form deliver on that.
I have to take into account that this is pre-release so I apologize to both you and Frogboy for beating this into the ground. I am looking forward to the trigger based dreams and look forward to them. I just hope you understand that not all people can have machines where they don’t care about how much CPU is being used, PC’s are generally no big deal, but laptop users, even the ones who have the highest performing ones would like to be able to use this as it was billed without having to turn off settings when they unplug the cord.
Thank you for putting it into perspective, have a great weekend!