And now, back to our regularly schedule article... Touring
Windows Vista Part 2 - UI Changes & Additions.
There are a lot of changes to Windows Vista that will
throw off most casual users.
Lets start with the new and improved desktop UI. As
you can see, things look a lot different with the new start menu, the
sidebar and the Windows Explorer interface.
The New Start Menu
The
new Start Menu is likely to cause a lot of headaches to users in how it
has completely turned around how everything works. Gone is the
expanding menus like we've grown accustomed to in every version of
windows since Windows 95. Now the Start Menu acts more like the
classic Windows Explorer in tree mode, only you're limited to items in
your start menu, and you can't stretch the window to see more. The
screenshot to the left shows you the default view and an expanded view
taking you a layer or two down the programs list.
The programs list aside, there are a few other
changes to the basic Start Menu UI that doesn't make a whole heck of a
lot of sense at first glance. For starters, I challenge you to
find the "Run" option, a staple to power users who often need to quickly
fire up a command prompt, or an application they have setup to call by
name. If you look hard enough, you will find it. Here:All
Programs > Accessories > Run
So quick and simple to get to, huh? You can actually have it
added back to the Start Menu by right clicking on the start button,
selecting properties, click on customize, then scroll down and check the
box next to Run Command. This will add it right below "Help and
Support"
But you know the funny thing? You don't actually need it
anymore. Turns out the "Run" functionality is built into the new
Start Menu, it's just not really labeled anywhere. See that text
field at the bottom with the little magnifying glass in it? The
one that says "Start Search"? Type in whatever command you'd
normally put into the Run window, and the result is the same! It
will also do a real-time search across files in your start menu, recent
documents, as well as your IE history to find similarly named items.
Despite the lack of intuitiveness and the about-face versus how
previous versions of Windows handle things, I actually like this.
The search bar also reminds me a little bit of Spotlight from Apple.
Not quite the same, but has that feel.
Now for a Start Menu change I'm less than thrilled about; shutting
down. In previous versions of Windows you at most have a Logoff,
Shutdown and Switch User button. The shutdown button gives you the
option of Standby (Sleep), Shutdown and Restart. Pretty
straight-forward. The shutdown button is usually the universal
power symbol.
But
in Vista, everything changes! Now the shutdown/sleep/restart
options are very confusing and don't actually make any sense regardless
of what operating system you've used in the past. This is a
totally new, and completely horrible way to do it and I know I'm going
to spend years explaining to family members how to turn their PCs off
once they move to Vista.
To the right you'll see the new shutdown UI. You see that power
symbol? The one pretty much universally understood to mean
"Off/On"? Guess what happens when you press that button.
Your PC goes to sleep. That's right, it doesn't shut down, it
doesn't restart, it goes to sleep. The Lock is reasonable enough,
it locks the screen so you have to enter your user password to continue
using the machine. But it's that little side arrow that gets me.
To me, a little arrow like that means "More Options" but it also means
"Secondary and less important functions". Unfortunately, that's
where all of the useful options are hidden. It's in that little
secondary menu that you can actually shutdown or restart your PC, not to
mention log off so others can use the system. Oh, and you get the
Sleep and Lock options AGAIN. To me, it would make the most sense
to place the most used functions on the icon buttons and place the less
used options in the secondary menu. But that's just me... and did
you hear how many people were on the team that designed the new Start
Menu? 24!
It took 24
people to redesign something that didn't need redesigning.
Beyond the changes to the way the Programs Menu is browsed, the power
options and the new run/search bar functionality, the rest of the
differences in the Start Menu are just different ways to paint the new
system. It's all Aero-ified and such. The rest of your
standard options are there and pretty easy to spot.
The Sidebar
The
crazy part here is that Microsoft is suddenly getting on-board with
the whole "Gadget" thing, and like when Apple entered the arena,
doing a fairly half-assed job of it. Regardless of technical
implementation, this is going to be the first exposure to gadgets
that most users will ever have. How well does MS do it though?
Well, despite any issues developers have with it from a technical
standpoint, it does LOOK nice if you have the screen real estate to
use. On a 17" LCD running at 1280x1024, it actually doesn't
take up a whole lot of space, and if I'm not running apps in
full-window mode, it looks like it can provide me with some valuable
information without getting in the way. My current sidebar has
a clock, a rotating picture viewer, an RSS news reader (all placed
by default), a weather gadget, and a calendar. Nothing really
out of the ordinary, and the default ones all look nice and
polished.
For most of us though, we've seen this before with Konfabulator,
DesktopX and Dashboard. By comparison, the gadgets that
Microsoft is supporting are pretty basic, no-frills data readers.
You won't be seeing anything complex like many DesktopX gadgets you
get here at
WinCustomize. (We are working on making gadgets that
work with the sidebar, so never fear, feature-rich gadgets are
coming!)
So they look nice, and some basic ones are packaged by default.
The one thing MS does here is in how easy it is to add them, move
them around, detach from the sidebar and place on the desktop.
It's smooth and "feels" good. The emphasis here is to make it
a friendly experience for end-users, which they accomplished even if
they didn't actually make a good gadget engine, and even if the rest
of us have been doing this stuff for years.
If you want to add gadgets, there is a plus symbol near the top
of the sidebar, that will launch a window containing all of the
gadgets you have on your system. To place them on the sidebar,
just grab and drag. You'll see the gadget come to life when
you drop it. Like I said, very intuitive. You can also
place gadgets directly on the desktop, either drag them from the
gadgets window, or from your sidebar. Most of the default
gadgets have a secondary (larger) display mode when placed on the
desktop.
Now, if the default gadgets aren't enough for you, you can always
take a stroll over to the Microsoft Gadget Gallery to see what users
have created and uploaded for your enjoyment. The gallery is a
pretty big mess, and the preview icons are washed out so it's not
very easy to browse through the gadgets trying to find one you may
like. It's a good idea poorly implemented. Unless
Microsoft drastically improves their gallery, users will start
looking elsewhere for gadget content.
Aero/Glass & The New Windows Explorer
Aero, the shiny new GUI for Vista has received a great deal of
public attention and scrutiny, so I'm not going to spend a great
deal of time here chatting about it. You've seen it, you know
it all by heart. Some claim it's just useless eye candy,
others say it's the first sign of visual creativity Microsoft has
exhibited in the more than 20 years it has been building and selling
operating systems. At the very least it's an attempt by
Microsoft to establish a visual brand for Windows that it failed to
accomplish with Luna under Windows XP. What is my personal
take? I think it's just a GUI that I'll
replace soon anyway with a new WindowBlinds skin. It does
manage to at least make Vista feel "next generation", which is a big
part of their marketing effort.
However, one thing worth mentioning about the new Windows user
environment in general is the file explorer.
The
new Windows Explorer is for the most part the Old Windows Explorer
with a nice new coat of paint, and a few extra options tossed in to
sweeten the pot.
First off, the way Vista handles the tree view is ever so
slightly tweaked. As you dig deeper and deeper into your
system, you maintain focus on the currently selected folder.
This means as you go down, you also shift further and further to the
right. However, the catch here is that there's no sideways
scroll bar if you want to scan to the left. You have to expand
the column holding the tree view to get a wider look at the folder
structure. This "feels" nice, but can be annoying to anyone
who spends much time digging around in their systems much.
It's an attempt to reduce scrolling ala the panel browse view found
in OS X, but it isn't done nearly as well.
Next, we have the information panel at the bottom of the screen
that gives you the same sort of information you'd expect from
"Details" on the side panel in the old explorer. It is
presented well and nicely integrates into the window. Overall,
information held in the Vista interface is better integrated and has
a better feel to it.
Across the top of the window, you'll notice items like
"Organize", "Views", "Explore" and "Burn" These menus contain
a lot of the functionality that you previously had to hunt around
for in XP. Organize, for example, contains much of what we're
used to seeing in the right-click menu. Create folders, copy,
paste, select all, delete, rename, properties etc. The other
options are a little more interesting.
View gives you a slider that allows you to switch the way the
explorer displays items. More or less, you'll find the options
you're used to from XP, but there's a slider bar on the left of the
menu that lets you see in real-time the differences in view modes.
As you move from "Large Icons" to "Extra Large Icons" you'll see the
icons scale seamlessly. It's a nice touch that shows off the
improved graphics engine behind Vista.
Burn is the other persistent menu item. It does just what
you think it would do, takes all items selected and sends them off
through the CD burning wizard.
Beyond that, the options start to switch up a bit, since this bar
is largely context-driven. If you select a folder, you'll see
"Explore", "E-mail" and "Share" appear. Explore just opens up
the folder, same as double-clicking. E-mail will attempt to
attach the item to a new mail message. Share will walk you
through the file sharing wizard to open that folder up to network
users. I'm not sure how I feel about the context menu, since
it makes for an inconsistent bit of navigation. It will likely
be very confusing for new users when they try to find features that
aren't displaying, only because they selected a file instead of a
folder.
Explorer got a fair bit of UI love, as is evidenced by the
context menus. However I'm not sure it needed to be fixed over what
was in XP. It feels like they're trying to make the basic
shell of the OS look and act more like an application, which is fine
I suppose, but it will be confusing to many.
This week we made it through the most immediately obvious changes
that most users will encounter with Windows Vista. Next week,
we'll dive deep into the new options hidden away in the Control Panel
area, and look over some of the bundled games and applications that come
with the OS.